This is what happens when you let the Ozymandias Gambit run too long. |
(Synopsis on Memory Alpha)
Here's the thing. This is an episode I shouldn't like, and indeed it isn't one of my favorites by any means. Nevertheless, "The Storyteller" is a very reasonable example of what you an do with the one and done structure but still have some impact on future episodes.
Allow me to explain. "The Storyteller" has completely divided A- and B-Plots. O'Brien and Bashir leave the station in the first scene and come back in the last, never having spent any of the interim time anywhere near the rest of the cast. Indeed, we never even see the two of them mention the events to anyone else, and while it is reasonable to assume that they wrote reports or something, the actual events of the story are never mentioned again on the show.
Funnily enough, the events here do become a key element in the post-DS9 novels where everyone Bashir and O'Brien met in this episode gets massacred and the little orb bit gets stolen to become the MacGuffin for a trilogy of novels. But Trek novels, unlike their B5 counterparts, are of dubious canonical value. We'll get to the odd thing that is the Star Trek novel later between Seasons One and Two.
It's a Buddy Cop piece with actual cops! |
It's a cannily chosen pairing, really. Bashir brings the upper class academic approach to the way things should be done, while O'Brien has the get your hands dirty working ethos. O'Brien's practicality serves to tone down Bashir's excesses, while Bashir's enthusiasm helps O'Brien recognize new possibilities. Over time they'll have some very good episodes together, and that trend starts here where their dynamic has its birth. Season Two's "Armageddon Game" is an example of this dynamic at work, so we'll discuss it more then.
Busted! |
Still, there are some effective moments, particularly when Odo gets involved. It's nice to see a show willing to show its cop character do more than just homicide investigations. Odo gets some local cop duties mixed in with the usual crime drama, including in this case riding herd on a couple of rambunctious teenagers.
That's something that you don't see Garibaldi do much over on Babylon 5, because his job is on a completely different scale than Odo's. Odo gets called "constable" by Sisko a lot, and the title is apt because there are only a couple thousand civilians aboard Deep Space Nine. The rest are around two hundred or so Starfleet officers and crew who all report to Sisko instead. That means that Odo's in charge of security for the equivalent of a very small village or maybe a precinct of a mid-sized town, which in turn means that while he's responsible for dealing with any serious crime that comes up, he also has to handle minor stuff like vandalism, public drunkenness, and yes, teenage pranks. By comparison, Michael Garibaldi is the head of a security force that's trying to impose order on "a quarter million humans and aliens, all alone in the night." That's being the police chief of Madison, Wisconsin or Nottingham in England, or Hiroshima in Japan. It's not on the scale of being in charge of all the cops in Chicago, London, or Tokyo, say, but it's still a much bigger deal than overseeing a couple thousand people, 10% of whom are military personnel not under your jurisdiction anyway.
I did think it was cute that the A-Plot revolves around an Ozymandias Gambit that's been played out too long. The gambit I'm referring to is from Watchmen, the awesome comic books and decent movie where a character named Ozymandias fakes a crisis to avert a war by giving the opposing sides a mutual enemy to fight against. In "The Storyteller" we get a situation where the crisis was averted hundreds of years ago but the keepers of the gambit and their descendants have been forced to sustain the fake threat once a year for centuries because they fear the results if their deception were ever revealed. Amusingly, unlike what would have almost certainly happened on Star Trek or The Next Generation, the Starfleet representatives, O'Brien and Bashir, don't do the big reveal at the end of the episode to bring the light of truth to the people. Rather, they just shrug and go along with maintaining the ruse, figuring it's not really their problem, it's the newly installed Sirah's. Just one more step away from the Roddenberry traditions here, and it's one I doubt most people even noticed.
I'll conclude by noting that the final tracking shot of the episode was well done. It starts with Sisko escorting Varis to her crucial meeting then over to Odo dragging Nog and Jake off for their punishment, then to O'Brien and Bashir returning from Bajor, and back they way it came as those two walk right past the security office and conference room, never knowing or caring about the plots being resolved in them. It was the first time that I can recall Deep Space Nine using such a complex single take, and as such, it should be noted for being nicely shot.
Next episode, we have another look at Bajor and its politics, and the consequences of "Progress." I'll see you there.